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Class
- An extensible program code template for creating objects, providing initial values for state (member variables), and implementations of behavior (member functions or methods). In many languages, the class name is used as the name for the class (the template itself), the name for the default constructor of the class (a subroutine that creates objects), and as the type of objects generated by instantiating the class. ← Wikipedia
- In web development, the (value of the)
class
attribute, usually used as a selector for styling purposes.
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