- A principle of software development aimed at reducing repetition of software patterns, replacing it with abstractions or using data normalization to avoid redundancy. The DRY principle is stated as “Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.” The principle has been introduced by Andy Hunt and Dave Thomas in their book The Pragmatic Programmer. ← Wikipedia
- Related terms: Using declarations just once · WET · Law of Demeter · What you see is all you get
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